Felix Marcoux

Game Jam Projects


— DATE

February 16th 2025 –

February 23rd 2025


— SOFTWARES USED

  • Unreal 5.4
  • Reaper

This game was made as part of the Brackeys Game Jam 2025.1.


You’re an employee at a mysterious organization and about to receive a promotion from your dangerous job. You must ensure nothing goes wrong by fixing malfunctions to prevent your assigned monsters from escaping!


You can download the game on itch.io here.

Since the jam’s theme was "Nothing can go wrong…", I of course made a game where things go wrong and the player has to keep up. I was somewhat inspired by the gameplay of Five Nights at Freddy’s, especially the frantic task managing it requires.


I worked alone for this jam, mainly to experience having full creative control over a project. With a 7 days time limit, I made sure to design and scope the project’s mechanics very carefully. Thus, the tasks the player had to do needed to be easy to understand at a glance and quick to complete.


In the end, I managed to implement everything I considered essential, while managing to add some of the fluff mechanics I thought of. For example, the monster that jumpscares the player depends on which console’s meter was filled up.


I’m proud of how smooth the gameplay ended up feeling. The sound effects I found, created and implemented also greatly enhanced the experience according to the reviews I got.


In the end, out of a whopping 2178 entries, I managed to rank 304th overall, which makes me very proud. Still, I know the game could be enhanced with certain tweaks later on, mostly concerning its visuals and information readability.

More jam projects to come!